Virtual and Augmented Reality

Virtual worlds don't have to reference the real world. So why is the metaverse going that way?

The metaverse is seen as the next version of the internet, comprising immersive games and other virtual reality environments. Image: UNSPLASH/Muhammad Asyfaul

Luke Pearson

Associate Professor, Bartlett School of Architecture, Faculty of the Built Environment, UCL

Sandra Youkhana

Lecturer and PhD student, The Bartlett School of Architecture, Faculty of the Built Environment, UCL

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Virtual and Augmented Reality

Simulated towers and houses.
'London Developers Toolkit by You+Pea: using games as tools is a way of questioning the forces and systems that shape contemporary urbanism.' Image: You+Pea

Disneyland Paris.
Disneyland is an artificial world created in real life. Image: UNSPLASH/Mathis Jrdl
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Related topics:

Virtual and Augmented RealityThe Digital Economy

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