Future of Media, Entertainment and Sport

3 surprising facts about the gaming industry and why you should start paying attention

Gamers play the "StarCraft II" developed by video game producer Blizzard Entertainment during the Gamescom 2015 fair in Cologne, Germany August 5, 2015.

What was once a one or two-player experience is now shared widely around the globe Image: REUTERS/Kai Pfaffenbach

David Mack
Specialist, North America, Forum Members, World Economic Forum LLC
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Future of Media, Entertainment and SportEmerging TechnologiesThe Digital Economy
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