Wellbeing and Mental Health

Online gaming can be good for your mental health - here’s how

online gaming and mental health

Online gaming can boost your mental health Image: Unsplash/ Sam Pak

Johnny Wood
Writer, Forum Agenda
Share:
Our Impact
What's the World Economic Forum doing to accelerate action on Wellbeing and Mental Health?
The Big Picture
Explore and monitor how Global Health is affecting economies, industries and global issues
A hand holding a looking glass by a lake
Crowdsource Innovation
Get involved with our crowdsourced digital platform to deliver impact at scale
Stay up to date:

Global Health

Listen to the article

  • Mental health practitioners are using online gaming to treat stress and other disorders.
  • Clinicians can let patients play independently or join them for treatment on multiplayer platforms such as Roblox or Minecraft.
  • It’s an additional tool therapists can use to tackle the growing mental health challenge caused by the pandemic..

Yoga, meditation, jogging… there are many ways to address conditions such as stress, but some mental health professionals are turning to online gaming to help patients cope.

It’s a technique that has flourished as lockdowns and social isolation during the pandemic caused a spike in some mental health problems, and therapists were forced to transition from in-person therapy sessions to interacting online.

Discover

What is the World Economic Forum doing about mental health?

While some video games have come under fire for their addictive nature, gaming can provide an immersive retreat from real-world stresses and strains, research shows. Blending traditional talk therapy with gaming can help encourage patients with mental health conditions to open up and engage more fully with their treatment.

Practitioners either encourage patients to play alone or join them on multiplayer online gaming platforms, such as Roblox or Minecraft.

Loading...

How the pandemic increased stress levels

Almost half of US adults reported higher stress levels in April 2020 compared with the previous month, as the spread of COVID-19 accelerated.

By January the following year, the impact of health concerns and economic disruption resulted in 23% of US adults experiencing more mental stress, increasing demand for professional help to tackle these conditions.

Patients go with the ‘flow’

While online gaming as a therapy has come to the fore during the pandemic, it is not a new idea. Organizations such as not-for-profit Geek Therapy have advocated using video gaming in therapeutic, educational and community practice for more than a decade.

Referred to as 'flow' by psychologists, the feeling of being totally immersed in a game can help players block out feelings, problems and worries they are experiencing in real life.

Studies show playing video games can help you relax, concentrate better and improve mindfulness. As players complete simple tasks or levels within a game, a mood-enhancing happiness hormone called dopamine is released, while interacting with others online can boost confidence and help develop social skills.

Loading...

Online gaming as an additional tool

That’s not to say patients are exposed to unlimited screen time or play simply for distraction.

Online gaming sessions should have specific treatment goals, such as honing social skills or building distress tolerance, according to clinical psychologist and author Aimee Daramus.

While online gaming is no replacement for traditional methods of treating mental health, it’s an additional tool therapists can use to tackle the growing mental health challenge caused by the pandemic.

The World Economic Forum’s Global Future on Mental Health is helping to address the current situation by promoting public-private initiatives, which increase treatment options for patients and bring about a shift in how mental health treatment is delivered to better prepare for the future.

Have you read?
Don't miss any update on this topic

Create a free account and access your personalized content collection with our latest publications and analyses.

Sign up for free

License and Republishing

World Economic Forum articles may be republished in accordance with the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License, and in accordance with our Terms of Use.

The views expressed in this article are those of the author alone and not the World Economic Forum.

Related topics:
Wellbeing and Mental HealthHealth and Healthcare Systems
Share:
World Economic Forum logo
Global Agenda

The Agenda Weekly

A weekly update of the most important issues driving the global agenda

Subscribe today

You can unsubscribe at any time using the link in our emails. For more details, review our privacy policy.

The fascinating link between biodiversity and mental wellbeing

Andrea Mechelli

May 15, 2024

2:12

About Us

Events

Media

Partners & Members

  • Join Us

Language Editions

Privacy Policy & Terms of Service

© 2024 World Economic Forum