Artist, engineer and researcher. More than 20 years as an artist in high-tech research environments, including MIT Media Laboratory, Ars Electronica Futurelab, Interval Research Corporation, and Eyebeam Center for Art and Technology. With Carnegie Mellon, currently Associate Professor of Computational Art; concurrently, since 2008, Director, STUDIO for Creative Inquiry, a "meta-laboratory" dedicated to atypical, interdisciplinary, and other experimental modes of arts research. Work has appeared in the Whitney Biennial, and has been recognized with grants from Creative Capital, the Rockefeller Foundation, Arts Council England, and others. Exhibits and lectures widely in Europe, the Americas and Asia.