#DQEveryChild has increased digital citizenship in children worldwide by 10% on average, reducing cyber-risk exposure by 15%.
A digital initiative focused on increasing the digital intelligence quotient (DQ) of children aged 8-12, #DQEveryChild, has increased digital citizenship in children worldwide by 10% on average, reducing cyber-risk exposure by 15%.
DQ is a comprehensive set of digital competencies required to thrive in the Fourth Industrial Revolution that was later identified as a global common framework for digital literacy, skills and readiness by the Coalition for Digital Intelligence, comprising the OECD, IEEE Standards Association and DQ Institute, in association with the World Economic Forum. The fundamental competency of DQ is digital citizenship that enable individuals to use technology safely, responsibly and in an ethical way.
Using the World Economic Forum platform to accelerate its work globally, the DQ Institute launched #DQEveryChild in March 2017. The initiative has reached more than 700,000 children in 107 countries and has been translated into 21 languages. A 100+ member coalition works to empower children with DQ to actively minimize cyber-risks, while preparing them for a future dominated by technology.
56% of 8-12-year olds across 29 countries are involved in at least one of these major cyber-risks: cyberbullying, video-game addiction, offline meetings and online sexual behaviours.
The 2018 Global DQ Impact Report studied over 38,000 children in 29 countries and found a serious cyber-risk pandemic among the world’s children.
The average screen time for this age group globally sits at 32 hours per week – for entertainment use alone. Fifty per cent of 8-12-year olds access the internet through their own mobile phone, and 85% of them are actively using social media.
More than 725 million children in this age group will be online by 2020, and more than 90% of them will be from ICT-emerging countries, where children are exposed to 1.3 times the risk of those who live in ICT-advanced countries on average, in large part due to the fast adoption of mobile technology and digital platform use without adequate and appropriate preparation for children.
In 2016, the Forum’s System Initiative on Shaping the Future of Media, Information and Entertainment brought together key stakeholders to ensure the improvement of digital intelligence (DQ) for children worldwide.
The DQ Institute is an international think-tank dedicated to setting and implementing global standards for digital intelligence education. Its flagship initiative, #DQEveryChild, reaches children globally through a research-based online platform, DQ World. The platform enables 8-12-year olds to learn comprehensive digital-citizenship skills and receive real-time feedback and assessment with minimal support needed from teachers and parents.
The DQ Impact Report found that children globally who completed DQ World saw a 10% increase in their digital intelligence score, which led to a 15% reduction in cyber-risks, on average. Moreover, the platform has had a significant and positive impact on children’s development across several important areas, including safe and responsible attitudes and behaviours online, balanced screen time and self-control, better understanding of online presence, privacy and data protection and increased social, emotional and physical well-being.
In March 2019, the DQ Global Standards Report 2019 was launched – the world’s first attempt to define a global standard for digital literacy, skills and readiness across the education and technology sectors.
Businesses can partner directly with the World Economic Forum’s System Initiative on Shaping the Future of Media, Information and Entertainment to shape the Forum’s agenda on digital intelligence for societies globally.
You can be part of, and support the DQ Institute (and initiatives like it) protecting our communities against cyber-risk pandemics and boosting digital comprehension.
This digital initiative is part of our System Initiative on Shaping the Future of Media, Entertainment and Information - which is working to ensure a sustainable flow of information and media content that informs, entertains and educates while empowering society.